Not bad, but there doesn't seem to be any link-up with the key board. So you can't play chords or anything more than a string of notes, which makes it fairly redundant. But as a practice piece it's nice, works well, notes seem to be in the right positions. As I say, not bad.
Needs some more ambient noise. They're in the open air, should be able to hear more stuff. And that milk squirt needs a sploodge noise or something, but other than that, great. Nice character designs too (:
Reasonable newgrounds fare. but it could do with a bit more in the way of a soundtrack. it's all too quiet until that gunshot. what about a clock ticking in the background, or just general noise you tend to hear in a room. Cars outside, rustle of clothes, etc etc etc. Nothing too big, just little, unobtrusive noises that just make the whole thing more real feeling.
I can see your action has improved plenty in that year. There's still more you can do though.
All those repeats really are irritating. I saw the action once, you don't need to constantly labour the point by showing it to us another two, three times. On a similar note all the constant zooming in and out is a little distracting too.
The big credits are a bit over the top for a stick figure fight. Much better to save those for when you're doing something a bit more than using pivot figures. that could be a personal preference of mine, but I always think it's cool to understate things, rather than go over the top with hype.
Still a bit too slow. You've got a lot of slow-motion shots, but sometimes it's hard to tell where one ends and realtime action begins. You need more definition.
As for some real plus points? limbs are moving much more naturally now, that's great. The moves you've decided to use are more dynamic. Somersaults and highkicks are much more lively.
All 27 flash Reviews
Rated 5 / 5 stars September 8, 2011
d'awww
I have this little guy on my igoogle homepage. He distracts me when I should be working.
Rated 3.5 / 5 stars August 7, 2011
Probe.
Not bad. Liked your sense of timing, (and the dodgy northern accent at the beginning).
i hope its not dodgy - i am northern lol
Thanks for commenting!
Rated 2 / 5 stars August 6, 2011
Too short!
Nice character design but it's hard to say much apart from that because it's too darn short!
Looks like the penguin in particular has a lot of scope to be developed into something interesting. Would be good to see more.
Rated 4.5 / 5 stars August 4, 2011
Hurr
Nice one, guys. I like the part where the pony gets thumped.
Rated 4 / 5 stars September 24, 2010
addictive
Really good fun, this. Enjoyed it muchly.
Couple of problems with the graphics - bubbles sometimes get stuck mid-flow - but otherwise a very nice job.
Rated 2 / 5 stars August 12, 2008
hmm
Not bad, but there doesn't seem to be any link-up with the key board. So you can't play chords or anything more than a string of notes, which makes it fairly redundant. But as a practice piece it's nice, works well, notes seem to be in the right positions. As I say, not bad.
Rated 4 / 5 stars May 23, 2008
Great!
Really enjoyable. Nice characters, fun kind of set up, looks like it has plenty of room to continue. Hope to see another episode soon.
Rated 4 / 5 stars May 20, 2008
needs a bit more sound
Needs some more ambient noise. They're in the open air, should be able to hear more stuff. And that milk squirt needs a sploodge noise or something, but other than that, great. Nice character designs too (:
Great suggestion to keep in mind for COB 2.0!
Rated 2.5 / 5 stars May 20, 2008
Needs more sound
Reasonable newgrounds fare. but it could do with a bit more in the way of a soundtrack. it's all too quiet until that gunshot. what about a clock ticking in the background, or just general noise you tend to hear in a room. Cars outside, rustle of clothes, etc etc etc. Nothing too big, just little, unobtrusive noises that just make the whole thing more real feeling.
Rated 3 / 5 stars May 19, 2008
yup, not bad
I can see your action has improved plenty in that year. There's still more you can do though.
All those repeats really are irritating. I saw the action once, you don't need to constantly labour the point by showing it to us another two, three times. On a similar note all the constant zooming in and out is a little distracting too.
The big credits are a bit over the top for a stick figure fight. Much better to save those for when you're doing something a bit more than using pivot figures. that could be a personal preference of mine, but I always think it's cool to understate things, rather than go over the top with hype.
Still a bit too slow. You've got a lot of slow-motion shots, but sometimes it's hard to tell where one ends and realtime action begins. You need more definition.
As for some real plus points? limbs are moving much more naturally now, that's great. The moves you've decided to use are more dynamic. Somersaults and highkicks are much more lively.
Thanks for letting me know about this (: